Xeno CX

Version

Target: Lab Pixel Sprite Editor (L.P.S)

Version: LPS v26.01.07 Alpha

Known Issue

  • No Report During This Period

New

  • User can now include or exclude layer on render
  • Added Reset Settings in Configure LPS Editor
  • Added Clear Cache in virtual storages
  • User can now create new document instead of new session
  • Added Loading Screen

Improved

  • Noise Control that use ‘Craft’ has been improved.
  • Configure LPS Editor has been expanded to have more user controls
  • User can now save settings. Only works if you pick “New Document” not “New Session”

Adjusted

  • Default Watermark have been adjusted
  • User can no longer save a specific location instead it will save in your virtual storage
  • User can no longer open projects in ‘Open’ button instead use the virtual storage to find and open your project
  • Project Character Limit: 25 -> 40

Removed

  • Regenerate has been removed in virtual storage

Bug Fixed

  • Using Neural Noise it darken the image output
  • Duplicate data found when calculating Memory Allocated in Pixelator
  • Unchecking chromatic layer doesn’t deactivate it
  • Saving project with Generated Images and Loading it on project, the generated images will read as ‘Images’ instead of ‘Generated Images’
  • Fixed Magic Wand not selecting full alpha or the alpha is getting cut when selected
  • Fixed Fill Bucket not selecting full alpha or the alpha is getting cut when selected
  • Fixed Shader Bucket not selecting full alpha or the alpha is getting cut when selected
  • Exporting an image sometimes the upper edge of the image is transparent or not rendered this happen rarely but now have been fixed. The Reason it happen because we have changed our Image Processing to Xelab AI